I am a Ph.D. candidate in Computer Science & Engineering at the University of Washington, advised by Zoran Popović. I work at the intersection of human-computer interaction and educational technology, exploring how personalized data-driven systems can adapt to meet the unique needs of each student, teacher, and classroom. My research approach combines techniques from HCI, game design, and educational psychology to (1) understand the factors that impact learning, (2) design and build novel technical systems that maximize learning given these factors, and (3) evaluate the resulting systems through large-scale online and classroom experimentation. In my dissertation, I have used this approach to design systems that increase student motivation, generate personalized scaffolding, and support formative assessment. My interventions have been used by over 100,000 students online, adopted by companies, and used in classrooms throughout the Seattle area.
I am a member of the Center for Game Science and the multidisciplinary human-computer interaction group DUB. I have won several awards and scholarships, including the Google Anita Borg Scholarship and the Microsoft Research Graduate Women's Scholarship.