Research
I am broadly interested in computer vision and graphics. My current research focus is on
learning the geometry and lighting of a scene and novel frame synthesis.
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DynOcc: Learning Single-View Depth from Dynamic Occlusion Cues
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People as Scene Probes
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Dual Principal Component Pursuit: Improved Analysis and Efficient Algorithms
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Learning to Parse Wireframes in Images of Man-Made Environments
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MarrNet: 3D Shape Reconstruction via 2.5D Sketches
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