Jesse Martinez

jessejm [at] cs [dot] washington [dot] edu

I am a first-year PhD Student at the Paul G. Allen School of Computer Science & Engineering at the University of Washington.

I do research in Human-Computer Interaction with James Fogarty and Jon Froehlich. I completed my bachelors in 2019 at the University of Chicago, where I did research with Blase Ur and worked with Patrick Jagoda on the 2017 ARG the parasite.

I'm also a computational artist, transmedia game designer, puzzle creator, and tabletop gaming enthusiast.

Email  /  CV  /  Google Scholar  /  GitLab

profile photo
Projects
CS Research
When Smart Devices Are Stupid: Negative Experiences Using Home Smart Devices
Weijia He, Jesse Martinez, Roshni Padhi, Lefan Zhang, Blase Ur
Proceedings of the IEEE Workshop on the Internet of Safe Things (SafeThings).
San Francisco, CA, May 2019

[Paper]
CS Research
AutoTap: Synthesizing and Repairing Trigger-Action Programs Using LTL Properties
Lefan Zhang, Weijia He, Jesse Martinez, Noah Brackenbury, Shan Lu, Blase Ur
Proceedings of the 41st ACM/IEEE International Conference on Software Engineering (ICSE).
Montreal, QC, Canada, May 2019.

[Paper]
Media Project
the parasite
Chicago, IL, May-September 2017
Game Designer, Puzzle Designer, and Online Asset Manager

An Alternate Reality Game (ARG) in which incoming first-year students at the University of Chicago worked together to unravel the mystery of a secretive organization known only as "PS".

[Project Archives | Wired article | UChicago Magazine article & photo gallery]

page layout credits: Jon Barron