I am a computer science PhD student at the University of Washington, advised by Luis Ceze and Mark Oskin in the Sampa group.

My research is at the intersection of computer architecture and computational photography. I like to build systems that involve hardware and software for visual applications, like continuous mobile vision or virtual reality cameras.

Before grad school, I studied computer engineering and English literature at Columbia University.

More information: curriculum vitae, blog, email, etc.

Recent News (see all →)

I presented our work on hardware-friendly bilateral solving at SRC TECHCON 2017.
September 2017
Our paper on in-camera processing pipelines will appear at IISWC 2017.
September 2017
I just finished a great summer internship at Oculus Research on the Graphics team!
September 2017


Exploring Computation-Communication Tradeoffs in Camera Systems.
Amrita Mazumdar, Thierry Moreau, Sung Kim, Meghan Cowan, Armin Alaghi, Luis Ceze, Mark Oskin, Visvesh Sathe.
In IEEE International Symposium on Workload Characterization 2017.
paper (pdf) , slides (pdf)

A Hardware-Friendly Bilateral Solver for Real-Time Virtual Reality Video.
Amrita Mazumdar, Armin Alaghi, Jonathan T. Barron, David Gallup, Luis Ceze, Mark Oskin, Steven M. Seitz.
In High Performance Graphics 2017.
paper (pdf) , slides (pdf) , code (github) , blog post

Application-Driven Near-Data Processing for Similarity Search.
Vincent T. Lee, Amrita Mazumdar, Carlo C. del Mundo, Armin Alaghi, Luis Ceze, Mark Oskin.
arXiv Preprint 2017.

Principles and Techniques of Schlieren Imaging Systems.
Amrita Mazumdar.
In Columbia University Computer Science Technical Reports 2013.